DC Flood Prevention Strategy
This is a PC experience built in Unity that shows a green infrastructure solution to prevent flooding in the Federal Triangle in Washington, D.C. The solution is under discussion with Smithsonian Museum leadership. I was awarded $1000 for this project as part of the Neukom Scholars Program.
Timeframe
Mar - Aug 2022
Team
solo project
Role
3D modeling, animation
Tools
Unity, Visual Studio, Maya
Role Details
I completed a 3D model of the Federal Triangle in Washington, D.C. in Unity and animated it using Visual Studio to show the devastating consequences of flooding as opposed to the mitigating effects of a green solution proposed by a Dartmouth professor. I created presentation materials for approval discussions with the Smithsonian Museum and other governmental agencies, including videos and a WebGL build demonstrating the solution. This project was inherited from a former student.
Process
Finalizing 3D Model > Animation & Interaction Design in Visual Studio > WebGL Build & Videos
The next sections include a brief video demonstration of the project and a gallery displaying my work.