3D Modeling Sprint: Low-Poly Fantasy Cave

Low-Poly Fantasy Cave is a PC experience built in Unity that invites users to explore a fantastical cave environment stimulating wonder and curiosity. The cave and assets were modeled in Maya. This project was created in a 2-week individual sprint for Dartmouth’s AR/VR Design & Development course.

Timeframe

Jan 2022

(2 weeks)

Team

solo project

Role

experience design, 3D modeling, particles, animation, lighting

Tools

Unity & Maya

Process

Environment design & modeling > Assets modeling > Unity Integration > Animation & Sound> Lighting & Post-Processing

The next sections include a brief video demonstration of the project and a gallery.

MVP Demo

Experience: The cave has 3 rooms, each more engaging than the next. The user awakens in a dark room lit by fluorescent crystals and passes through a tunnel to find themselves in the second room which is filled with glowing mushrooms, alien plants, crystals, and cave formations. The user may press ‘A’ to open a door that leads to the 3rd room, where a waterfall pours through the ceiling on top of a golden statue.

Gallery

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