3D Modeling Sprint: Low-Poly Fantasy Cave
Low-Poly Fantasy Cave is a PC experience built in Unity that invites users to explore a fantastical cave environment stimulating wonder and curiosity. The cave and assets were modeled in Maya. This project was created in a 2-week individual sprint for Dartmouth’s AR/VR Design & Development course.
Timeframe
Jan 2022
(2 weeks)
Team
solo project
Role
experience design, 3D modeling, particles, animation, lighting
Tools
Unity & Maya
Process
Environment design & modeling > Assets modeling > Unity Integration > Animation & Sound> Lighting & Post-Processing
The next sections include a brief video demonstration of the project and a gallery.
MVP Demo
Experience: The cave has 3 rooms, each more engaging than the next. The user awakens in a dark room lit by fluorescent crystals and passes through a tunnel to find themselves in the second room which is filled with glowing mushrooms, alien plants, crystals, and cave formations. The user may press ‘A’ to open a door that leads to the 3rd room, where a waterfall pours through the ceiling on top of a golden statue.